Teal Flower
Teal Flower

Industry

Industry

SaaS - HR tech

SaaS - HR tech

Role

Role

Role

Lead product designer

Lead product designer

Project Length

Project length

Project Length

24 months

24 months

Impact

• Increased feedback engagement by 300% through gamification

• Took product from concept to live platform (web & mobile)

• Defined core engagement model later reused in enterprise systems

• Improved visibility of performance and sentiment across teams

Role

Owned the product from concept through to launch, working closely with founders and stakeholders.

Led research, product definition and delivery, establishing design processes and aligning the team around a user-centred approach.

Project

0→1 Product Design & Engagement Model

Problem

Employee feedback tools had low engagement, with users seeing little personal value and organisations lacking meaningful insight into performance and sentiment.

Solution

Defined the core product experience from the ground up, focusing on making feedback personally valuable and engaging.

Led research across organisational roles and introduced gamified elements, personal insights and real-time feedback loops.

Result

• Increased feedback engagement by 300%

• Established a scalable engagement model across the platform

• Delivered a live product across web and mobile

Additional Features

Me Insights

Personal dashboard showing activity, peer feedback and survey responses to drive engagement.

Feedback Insights

Modular dashboards for leadership to monitor engagement and sentiment across teams.

Performance Assessment

Redesigned employee-led performance reviews, replacing outdated appraisal processes with continuous workflows.

Impact

• Increased feedback engagement by 300% through gamification

• Took product from concept to live platform (web & mobile)

• Defined core engagement model later reused in enterprise systems

• Improved visibility of performance and sentiment across teams

Role

Owned the product from concept through to launch, working closely with founders and stakeholders.

Led research, product definition and delivery, establishing design processes and aligning the team around a user-centred approach.

Project

0→1 Product Design & Engagement Model

Problem

Employee feedback tools had low engagement, with users seeing little personal value and organisations lacking meaningful insight into performance and sentiment.

Solution

Defined the core product experience from the ground up, focusing on making feedback personally valuable and engaging.

Led research across organisational roles and introduced gamified elements, personal insights and real-time feedback loops.

Result

• Increased feedback engagement by 300%

• Established a scalable engagement model across the platform

• Delivered a live product across web and mobile

Additional Features

Me Insights

Personal dashboard showing activity, peer feedback and survey responses to drive engagement.

Feedback Insights

Modular dashboards for leadership to monitor engagement and sentiment across teams.

Performance Assessment

Redesigned employee-led performance reviews, replacing outdated appraisal processes with continuous workflows.

Impact

• Increased feedback engagement by 300% through gamification

• Took product from concept to live platform (web & mobile)

• Defined core engagement model later reused in enterprise systems

• Improved visibility of performance and sentiment across teams

Role

Owned the product from concept through to launch, working closely with founders and stakeholders.

Led research, product definition and delivery, establishing design processes and aligning the team around a user-centred approach.

Project

0→1 Product Design & Engagement Model

Problem

Employee feedback tools had low engagement, with users seeing little personal value and organisations lacking meaningful insight into performance and sentiment.

Solution

Defined the core product experience from the ground up, focusing on making feedback personally valuable and engaging.

Led research across organisational roles and introduced gamified elements, personal insights and real-time feedback loops.

Result

• Increased feedback engagement by 300%

• Established a scalable engagement model across the platform

• Delivered a live product across web and mobile

Additional Features

Me Insights

Personal dashboard showing activity, peer feedback and survey responses to drive engagement.

Feedback Insights

Modular dashboards for leadership to monitor engagement and sentiment across teams.

Performance Assessment

Redesigned employee-led performance reviews, replacing outdated appraisal processes with continuous workflows.

Pulse 360 employee engagement platform designed to improve performance, feedback, and organisational insight through self-assessment, real-time feedback, and people analytics. Product aimed to increase employee participation and provide organisations with actionable data on teams and individuals.

Role: Lead Product Designer responsible for end-to-end product design from concept through to launch. Worked closely with founders and stakeholders to define the product, lead research, design the experience, and establish design processes.

Context: Early-stage product built to address low engagement with traditional employee feedback and performance tools. Existing solutions were often top-down, with limited value for individual employees and low participation rates.

Problem:

Low engagement in employee feedback systems. Users saw little personal value in providing feedback, leading to minimal participation and limited communication between employees and management. Organisations lacked meaningful insight into performance and sentiment.

Approach:

Conducted interviews and surveys across multiple organisational roles, from leadership to individual contributors. Identified key behavioural drivers and gaps in user motivation. Facilitated workshops to define product direction and engagement strategy. Designed end-to-end user journeys and introduced an iterative design and testing process.

Solution:

Defined the core product experience from 0→1, focusing on making feedback personally valuable and engaging. Introduced gamification and comparative insights to encourage participation. Designed key features including personal dashboards (Me Insights), feedback systems, and leadership analytics dashboards. Delivered product across web and mobile platforms.

Outcome:

Increased feedback engagement by approximately 300% through redesigned experience and gamification. Delivered a live product with improved participation and communication. Established a scalable engagement model and product foundation later developed further within FSP.

Characteristics:

0→1 product design, behavioural design, B2B SaaS, employee engagement, data-driven UX, measurable impact, web and mobile platforms, startup-to-enterprise transition.

Please feel free to reach out or request my full CV.

Please feel free to reach out or request my full CV.

Please feel free to reach out or request my full CV.